A Blast from the Past! 8-Bit Armies is a retro Real-Time Strategy game for the PC. With a colorful, blocky voxel art style, 8-Bit Armies is Petroglyph's most fast-paced, friendly, and accessible RTS game to date. Collect resources, build up and defend your base, amass your army of military units, and ultimately crush your opponents! 8-Bit Armies features offline single-player missions, two-player cooperative missions, AI skirmish mode, and Player-vs-Player Multiplayer modes running on dedicated game servers.
Initial release includes:
8-Bit Armies is for anyone that enjoys RTS games, or felt overwhelmed by more serious games. With hours of solo and co-op gameplay included, there's something here for everyone!
Our game will release on Steam (steampowered.com) and GOG (gog.com) on Friday, April 22nd!
The cost of 8-Bit Armies is only $14.95 in the United States and adjusted accordingly for other territories based on the exchange rate.
We really enjoy the simple and clean look that a pixel-based art style gives the game. The art style reflects the straightforward gameplay mechanics we've incorporated that made original RTS titles so popular. Over time, "improvements" to RTS games meant adding complexity which greatly narrowed the audience. With 8-Bit Armies we're looking to broaden that audience with a fast, fun, and highly accessible game that requires minimal instruction. Using a simpler, but high-quality pixelated art style also broadens the appeal of the game to players that might not have given it a second look.
YES! Frank Klepacki is the Composer and Audio Director of 8-Bit Armies!
The game is DRM free! You'll also need to have Steam or GOG Galaxy installed and a registered serial key to connect to our dedicated servers if you want to play online with friends in cooperative mode or player vs. player.
The game will release with 10 maps, and more maps are planned for post-launch. Maps are sized according to the number of players the map supports, up to 8 players. Most PvP games are 1v1 or 2v2, so selecting an 8 player map for one of these games will provide for a lot of open space and extra resources.
We have no population cap in the game, so you can build as many units as you want. We're sure there's a limit somewhere, but we haven't hit it yet!
The initial release comes with our classic "retro" military faction, which most of you will find very familiar if you've played some of the classic RTS games that started the genre. More factions are planned for post-launch.
We have a variety of exciting factions planned based on all the favorite factions from other old-school RTS games, if the first faction proves to be popular.
Our core game engine is very mod-friendly just as our earlier titles have been. To convert our existing tools to work with 8-Bit Armies could be done in a few weeks, but requires player support to fund those development costs.
8-Bit Armies has 25 single-player campaign missions and 10 cooperative missions to play with a friend against overwhelming AI forces.
VERY! Replaying the campaign and achieving extra bonus missions unlocks additional cash, structures, and units that they can be used in all other missions to get more stars or get past harder spots in the campaign. To win all the campaign missions and get all the bonus objectives will take easy or experienced players many hours to complete dependent on their skill level.
Playing a cooperative match against the AI in campaign mode is a lot like setting up a multiplayer game. When you select the mission you want to play, a game is hosted that anyone can join, whether they have already won that mission or not. The cooperative campaign has additional (harder) objectives to achieve just like the single-player campaign which contribute to your overall rank that you achieve in the game.
8-Bit Armies supports up to 8 players (AI or human) in PvP or Skirmish mode in the same map.
There are 10 maps available for multiplayer which are also used in the skirmish and campaign modes. There are also more maps planned for post-launch, based on the success of the game.
There are three modes or victory conditions for PvP/Skirmish games:
All modes can be played in Free for All (FFA) or in teams of any configuration up to a maximum number of 8 players.
Our proprietary GLYPHX RTS game engine has support for all of these features. After launch, and with player support, we have a plan to integrate this additional multiplayer functionality for free to all our 8-Bit Armies fans.
8-Bit Armies is being developed by Petroglyph, the award-winning developer of RTS titles such as Star Wars: Empire at War, Universe at War, Grey Goo, and more! For more information about Petroglyph, visit the official Petroglyph website!